Aurora Myths

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About the Game

Aurora Myths: A naval adventure blending RPG depth with Metroidvania exploration and a compelling narrative. Embark on a quest to unravel ancient mysteries and claim your legacy as the King of the Seven Seas. Our main goal is to deliver the best ship navigation experience that exists.

Our X Factor

Aurora Myths redefines the genre by focusing on navigation and combat as the core experience, instead of a side mechanic, as most current games. Our Metroidvania approach ensures deep immersion through secrets like phantom ships appearing only at night or locations revealed by specific captains. Combined with a unique collection system for diverse ships and commanders, the game offers a rich narrative journey set within the Slash universe.

Investment Proposal & Platform Strategy

We are seeking an investment of 80,000 Euros for a 10-12 month development cycle. Funding will focus on expanding core gameplay, redefining art direction, and hiring specialized freelancers for voice acting. Aurora Myths targets a global launch on major platforms, including Steam, PlayStation, and Xbox, with a 10-12 month release timeline.

Gameplay & Mechanics

WASD
AIM / FIRE
SHIFT - Dash
M - MAP
ESC - Menu/Pause
X / BOARD

This demo RPG mechanic was intentionally unbalanced so players can feel early the experience of being on a more advanced gameplay stage.

Mechanics: Enemies spawn procedurally near ports for leveling. Each region features a Legendary Enemy. When an enemy's HP drops below 30%, players can press 'X' to initiate a boarding invasion. Victory results in the ship being hijacked, allowing the player to fully command and battle with the captured vessel.